Stability in Graphs and Games
| Authors | |
|---|---|
| Year of publication | 2016 |
| Type | Article in Proceedings |
| Conference | 27th International Conference on Concurrency Theory, CONCUR 2016 |
| MU Faculty or unit | |
| Citation | |
| Doi | https://doi.org/10.4230/LIPIcs.CONCUR.2016.10 |
| Field | Informatics |
| Keywords | turn-based games; mean payoff; stability |
| Description | We study graphs and two-player games in which rewards are assigned to states, and the goal of the players is to satisfy or dissatisfy certain property of the generated outcome, given as a mean payoff property. Since the notion of mean-payoff does not reflect possible fluctuations from the mean-payoff along a run, we propose definitions and algorithms for capturing the stability of the system, and give algorithms for deciding if a given mean payoff and stability objective can be ensured in the system. |
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