Japanese Digital Games in Czech Media Discourse



Year of publication 2022
Type Article in Periodical
Magazine / Source Replaying Japan
MU Faculty or unit

Faculty of Arts

Web Odkaz na repozitář s plným textem výsledku
Doi http://dx.doi.org/10.34382/00017636
Keywords digital games; media discourse; Japan; game press
Attached files
Description In this paper we examine the reception of Japanese digital games in Czech game press of the 1990s (speficically the magazines Excalibur, Score, and Level). First, we describe the conditions that infulenced the entrance of Japanese games to the Czech market and subsequently we trace the shifts in their perception from the "weird other" to a gradual acceptance by the end of the 1990s.

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